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Stories from 12 years of Casino Industry

I was asked to make a post about some stories within the Casino grounds so I thought I'd share. I have many so I'll do my best to pick the better ones.
Some back information: I've been a Casino Dealer for 11 years, I've been a supervisor for five years, and I've been a Surveillance Operator for one year. I've worked at three properties, none of which are connected or owned by the same company. I've worked on : Government/Private/Native American owned casinos.
  1. From Hero to Zero.
At my first Casino, I was one of the first group of people who were trained to deal Roulette . After 4 weeks of working 6PM-3AM then doing roulette training from 3AM-8AM (Not paid) , I actually really enjoyed the game and after about six months I became extremely quick at the number game and the pace of the action was steady with very low margin of errors. Young man walks in, cashes in for $500. He buys in for $2 chips and just loads the board. After a few spins and pretty decent hits, he then changes his chips from $2 to 5$ then to $10 and racks his winnings up to $10,000. It was then, five spins in a row, he loaded the board with some pretty gross bets, and every spin I would hit the ONE number with either NO CHIPS on it, or maybe 1 chip , He lost all $10,000 in a matter of minutes. He leaves , and I go on break. After my break I was going back to the same table and wouldn't you know it, the same young man walks in and cashes in another $500. He tells me he just sold his car outside and this is all that he had left. So we do the same deal, buys in for $2 chips, then slowly starts betting $5 chips, $10, $25...and he makes $10,000 AGAIN. Within the next 25 minutes it was straight agony. Every spin, same thing, he would bet $2500 in chips, and win only $250, $400, and after about a half hour he lost it all . Never saw the guy again.
2) Man down
At this property, we are 24 hours for table games. It's currently 5AM , and I'm dealing some $25 Blackjack to this guy. He's probably early thirties , heavy guy. He's sober as can be, but right away I can tell he's been losing. We know how much you've bought in for, how much your down, or up, and I could see he was down $2000+. After about twenty minutes of pure losing, his temper starts to flare.At this point I now have two other guests at my table. Drinking coffee, not saying a word, just losing their money. After losing hand, after hand, this guy looks me straight in the eye, seized up, starts shaking, he can't move. He tries to punch towards me and smashes his stack of chips all over the place and falls backwards to the floor. I call for security, we cannot touch him due to liability . I can't move from my table because, well, liability / casino cash property, all I can do is try to talk to him. As I'm doing so, these other two woman who are sitting at my table just look at me and one says "OK, dealer, cmon lets go " as she taps the table telling me to start dealing and forget about the guy having a stroke on the floor. As security takes him to the ambulance out front, I had to stay behind for a couple minutes and give a statement. I go on break. I come back, and 45 minutes later, he comes right back in with a oxygen tank and keeps gambling for the remainder of the morning.
3) You get a dildo, and YOU get a dildo!
On a late summer Saturday night, we had a large event for these massive muscle guys/strongman competition type thing. After their show, I'm at the roulette table , and five of these boys come over to play. They were absolutely hilarious. They were feeling pretty good, cashed in somewhat large amounts and I could tell this was going to be a fun time. After about a hour of dealing to these guys, it's almost midnight, everybody is pretty hammered , I spin the ball, and all five of these guys take out these god damn (what I can only tell was) two feet purple dildos from inside their pants, and wiping them around in the air. The ladies were just loving it, one of the dildos landed in the roulette wheel and we had to shut the table down to re-calibrate the wheel to make sure nothing had been changed. I just remember that night was so much damn fun, I couldn't believe what I was seeing and I would never forget it.
4) Full Moon
On this day, I was actually training dealers / supervising them on small games like Three Card poker. We opened the table at 10AM, and this older man came and sat down . He played all day. The jackpot was $21,000 and that was pretty high for this table. He played, and played and played. He's one of the players where you know he's wearing a diaper because he's been drinking coffee/pop all day and hasn't moved in eight hours. As the day went on, this man never moved from his chair. Getting closer to midnight, he was aggravated and said "I need to go have a smoke, I'm getting killed in here". He left, and the very next hand, the lady beside him was dealt the jackpot . He didn't say much, but you could just tell he just hated life at that very moment because had he not gotten up, it would of been his hand. The man calmly took his cane , his hat, jacket, coffee, and left. The next morning I found out when he did leave he drove his car straight through his bank and was arrested.
5) Slick Robber
I actually give props to people who can actually pull this off. This story may confuse you so I'll try and explain things as best as possible. A lot of casinos have machines as soon as you walk through the front doors. A man walks up to one of these machines and sticks in HIS $100 bill. He doesn't gamble it, instead he hits the cash out button and gets a $100 TITO ticket where he then takes the ticket to the ATM machine to get his $100. Now remember, his Original $100 is in the slot machine. He then takes the $100 from the ATM and goes back to the same machine, and repeats this process over a hundred times. Essentially he's taking money from the ATM, and loading up the Slot Machine . Now he knows he can't do it too much because if the slot machine gets full of money, the machine will shut down and the slow attendant will have to take all the cash out. So he deposits over $10,000 , then has a small crowbar, he cracks the machine open and makes a run out the front door. To my knowledge he was never caught . But damn, that was pretty smart .
EDIT:
6) Mental Health is a thing.
10PM man walks in to play some high limit BlackJack. This guy knows the game and played well. Dressed nice, drank juice/tea , a little bit of a attitude, cashed in over $10,000. When this man was half way down his buy in, he said something a long the lines of "If I don't win here tonight, I'm going to go set myself on fire." I wasn't sure if he was serious because when people are down, they tend to say a lot of nonsense. I actually left early that night, and from a third party was told he did exactly that in the parking lot. The next day it was clear something terrible had gone wrong in the parking lot .
EDIT:
7) Nothing good happens after midnight
After a busy Saturday night, I was dealing a mix of games, and during this story I was in the middle of Blackjack. I had one young kid (probably 19) sitting in the middle, one older male probably in his later 40's sitting beside him on his right, and I had a really nice couple in their 20's sitting together at the other side. This young kid wasn't playing just sort of watching, and ever time the old man won he would give this young guy some of his winnings. The older man, was a wine drinker, and he had black between all of his teeth, I'll never forget. He's a little drunk but nothing terrible. As the night goes on, the older man goes and uses the washroom, at which point the couple asked the young guy "Oh was that your dad?" and the young guy says "Hah, no I wish!". The couple and I just looked at each other. This old guy, was in complete control over this kid. Absolutely disgusting. The night ends, and I find out the couple called a few of their friends, and they all waited outside by this old mans truck and beat the living hell out of him. 40 years old, sleeping with a 19 year old, completely brain washed . Very weird.
8) That one co-worker where you just wish they would quit.
One of our co-workers, nice guy but had a very big ego and we as employees just sorta left him alone. One day he had enough of the atmosphere and quit. Now usually when you quit, you cannot come back until you paperwork is finalized. How ever, HR was in that day, and he was given the paperwork the very next day. He came in, cashed in $1000, and made $50,000 in about a hour at the Baccarat table. My manager, was extremely annoyed, because now this guy is just mocking the casino and having the time of his life (Thanks for the big tip by the way :) ) and so he decides to call it quits. He wants to ban himself and he wants $50,000 in cash. The casino says Nope, we are going to give you a cheque. Now here's the thing, most business people will take the cheque, how ever you CANT CASH the cheque until the following monday because it's on that day where the funds are available. The casino on the other hand will cash their own check in anytime , because they want you to play. So this guy pretty much said go to hell I want my cash, and he called the police. Police show up, and management promptly gave him the cash.I though it was absolutely hilarious .

9) No good deed goes un punished
I was dealing Three Card Poker, and the jackpot was around $17,000. This old man (a regular) was sitting there all day grinding it out. Super nice guy, always a pleasure to deal to. Well, after hours of playing, he stands up and says "Hey john!, can you come here for a minute?" so his buddy John comes over. He says to John "I need to go take a piss real quick, can you play my card until I get back?" John agrees . John takes the chips and I stop him and explain he can't play his friends chips, he needs to cash in and play his own. And he does. Welp, second hand out and bam, doesn't he win it. The old man comes back and is so happy, he can't believe it. John, took his $17,000, didn't say a word to his "buddy" and walked away. I never felt so much hatred in all my life. Didn't give him a dollar, not a thank you, nothing. The old man sits back down again, the progressive resets to $2500, and he sat there grinding away again.
10) The Top Knot
I had this player , young guy, who was born into a fortune. One of his relatives passed away and left him a pretty big sizable amount of money, so he played poker every single day for the rest of his days. I will add, he IS a good player. I did not enjoy his company just because of the "Know-it-All" attitude, but he was good. We'll call him John. John is 5'10, and well build, with muscle. John also decided today was the day to show off his Top Knot. (google top knot if you're not sure what I mean) So he sits down, and he's absolutely KILLING the table. Every hand, after hand, after hand. And because he's in such a good mood, he's playing any two cards, calling any $500 bet, and he's just dominating. This one guy at the table decided he had enough. He got up, without saying a word and left. A moment later, he comes back in, walks behind John, and takes a pair of scissors , and cuts off his Top Knot. I for one couldn't believe it, dying laughing inside, and it just turned into one big brawl. That was a good day.
11) That one bad seed
One of my best friends who I haven't seen in YEARS ended up being part of the crew. Was kind of nice to catch up. We never really got along as we grew up because he has a very high picture of himself . He wanted that 10/10 woman. A mansion, and a new Corvette. So every month or so we would all go up to the other casino to play. I myself would bring no more than $500, but I couldn't understand how this guy (we'll call him Kyle) was spending THOUSANDS of dollars at the tables. So this wen on for a few months. Well, one day, as we're closing the casino, he and I are in the High Limit room and we're getting ready to close the tables. We are told to take the chips out, count them, put them back, sign this piece of paper and that's it. Well as the supervisor was locking the tray, the piece of paper fell to the floor, so she asked Kyle to grab the piece of paper. As he bends over, a great big $500 chip falls right out of his sock. Kyle was fired immediately , but it all made sense. They offered Kyle a deal where if he replaced all the stolen chips they would not make it public. Not sure how that turned out.
12) If I ever decide to write a book, this will be the last chapter: <3
After working at my first Casino for five years, I met a Indian woman who was visiting from another part of the country. During this time I was explaining a game to her, which honestly I don't think she even cared. She explained she was visiting and sight seeing , and that was that.Well, two years later I ended up moving to the other side of the country and transferred casinos, and low and behold she worked there as a Dealer. We got married , and it's been 5 years.
13) The Tip
One of our tables that we've had for a couple years had a progressive jackpot that had reached $100,000. The dealer at the table was sitting pretty lonely. Nobody really played the game because people knew it was extremely difficult to win the jackpot. My memory is a tad foggy, but you somehow needed to flop the royal flush. This young guy sits down and says to the dealer, we'll call him John. "John, if you pay me that jackpot, I will tip you $10,000" Well John started dealing, and about a half hour into his shift, he F*cking did it. He dealt him the royal. And you know something?This young lad, kept his word, and he made sure there was a audience, and he tipped exactly $10,000. That was a moment right there. That pay cheque was real nice. I think we all got about $500 more than usual. The moment that jackpot was awarded they got rid of the table because the money it was making was not near what the casino wanted. I'm sure there have been bigger tips at other casinos, but that was something special .
14) The Lawsuit
Now this story I'm going to have to beat around the bush a bit due to the nature of what happened. I can't won't answer any questions that you may have on this topic other than what I have to say because it had a lot of publicity . The waitresses at this casino had to wear very thin sexy clothes. Not borderline legal, but it was noticed. One day they called all the waitresses to come in and explained they were changing their outfit to something even more sexier. Now these new dresses were very very borderline legal . The staff said No way. We're not wearing that.So , friday night comes, and the staff work their whole shift, then at the end of their shift were called into a meeting and were all fired. Welp, one of those ladies father was a pretty big time lawyer. Brough the casino to court and won. They won big. Good for them. We had no waitresses for a couple days haha.
Thanks for reading along, I have many more I can add as the day goes on, those were just some off the top of my head. Feel free to ask any questions of the Casino industry. I don't really have many stories about the surveillance department because that's the one area where I can't really say a whole lot due to its privacy and contracts I was and still am under.
submitted by viodox0259 to TalesFromTheFrontDesk [link] [comments]

Gain.GG - Very easy £39 to be made through app installs

Gain.gg is a microtask website which has surveys, sign up offers and app install similar to Swagbucks but it pays via cryptocurrency (I cash out in LiteCoin and send to Celsius). There are some really easy points to be made as shown. 1000 points is worth 1 dollar. In the last month I have done the following offers with very little effort. I usually do them on the way to or from work or while watching TV in the evening. Most didn't take me long, it is waiting for things to refresh allowing you to play which takes the time. Surveys and other tasks pay well but this is some of what I have done in the last month which I recommend you copy:
Board Kings (Ad gate) - 13,000 coins - Took me around 10 days to do this one. Is actually quite a fun game as well
Coin Master (Adgem) - 2700 coins - Couple of days but really really easy.
Merge defence (Ayet studios) - 1890 coins - Again couple of days
Billionarie Casino Slot (Ayet studios) - 10,125 - Couple of days but I got lucky with a jackpot win which gave loads of coins
Star slots - 7315 - Offer Torro - About a week
War and magic - 3240 - Adgem - Instant but had to spend 99p to get this but I had credits from GoogleRewards
Wizard of oz slots - 1950 - Offer Toro - Did this in one go
Pop slots - 2700 - Adgem - About 5 days
Club Vegas - Adgem - 3780 - About 5 days
Rise of Kingdom: Lost crusade - 18600 - Instant but had to spend £9.99 but again I had GoogleRewards to use
Bingo pop - 3510 - Adgem - About 5 days
If you did all the above you would earn 68810 coins approx £50. Minus £11 if you don't have Googleplay rewards and you still have £39. If you complete surveys and collect daily rewards this will of course be higher. If you sign up with my link you get 100 points to start you off.
Ref: https://gain.gg/wansell 100 Free coins to get you going. Non-Ref https://gain.gg
submitted by Practice-Electrical to beermoneyuk [link] [comments]

Won a fairly decent prize in an online gambling casino. How do I avoid paying a lot of taxes over it?

Hi Reddit,
I won €1600,- on a video slot gambling on Spinia.com. Never won a big prize before since i don't gamble too often.
Spinia Casinos is located in Malta, which is also part of the EU. (I'm from Holland.) The thing is, in Holland you have to pay 30.1% taxes over any winnings made by gambling.
I've been doing a bit of research on Google and found that most online casino pay the gambling tax for you if you and the casino are both located in the EU (This should be because of the free trade pact or something)
Now do I just pay out the full €1600, report it to the government and i don't have to pay taxes or do I have to pay it out in small bits (Say 250 a week or something)?
Thanks in advance!
submitted by mickB98 to legaladvice [link] [comments]

This is what they want in this game(insanity)

"Some Simple tips for CD devs to make CP2077 feel more alive in upcoming DLCs (Please read)
First off, this game was an aesthetic treat and compared to GTAV, it is indeed much more "dense" with the core areas so much more beautiful in that regard... But no game is perfect, nor is it realistic in this decade to expect a full "city simulator" for any dev or in any game, so that's not what I'm expecting out of Night City not even under the most ideal of circumstances... That said, there are plenty of room for improvement, bug fixes sure, but also beyond that I'd like to see more in the upcoming DLC's that make NightCity more alive, not even necessarily newer and larger maps, but just practical added-elements and additional functional components that would go a long way towards making the city appear more 'alive', and immersive and dynamic and all that was illuded to but never fully manifested...
So in terms of most bang for buck and the low-hanging fruit (80/20 principle):

TRANSPORTATION

1) Bring back (or rather develope for the first time) the promised subway system... this shouldn't be that hard to do... it would add an element of connectivity of the different parts of the city... Leave fast travel as an option, for those that want to ride the train shouldn't be forced to use loading screens
2) Air taxi(s) -- in the age of Telsa self driving cars, hyperloops, drone taxis we should have plenty of automated air taxi options in the world of CP2077, basically like the taxi hailing component in GTAIV (Liberty City) except the player can hail an air taxi that lands close to where he is standing, he gets in, and then chooses any destination and it automatically flys him to the location, while allowing him to look out the windows and enjoy the night city from above / higher perspective... this is simplier than simply giving the player ability to fly hovercars/etc since an air taxi is just from point to point and its trivial to code a system that flys the player from any point in the city to any other point without crashing into any buildings... we've seen NightCity from the ground, now lets see it from the sky!
3) Rented transporation -- user pays to be able to rent jet packs, hoverboards, scooters at different locations in the city so he can use a public transportation but on a personal level... for the jet packs cap a max height so that its still basically hovering at or around slightly above ground level, giving the user the discretion of travel but not allowing him to fly or scale above buildings etc... this requires money to rent and if the equipment is damaged, lost, stolen or not returned properly the users bank account will be deducted for the amount ( see #ECONOMY)

INTERIORS

1) Skyscrapers with observation deck -- in every major city there is a theme like this, take Seattle for example you can visit the tallest building in Seattle downtown and go up on the obs deck and see the city view from high above, I would say incorporate some options like this where user can enter some of the taller buildings in NightCity, ride up the elevator to the higher decks and see the city from that view... maybe even add a floor with fine dinning where user can take a friend/date/group to the restuarant and eat while enjoying watching the scenery of the nightcity below etc...
2) All major buildings enter-able (is that a word? lol) with at least a ground lobby.... right now most of the buildings are just fake exteriors, nice to look at from the outside but completely fake and empty with no insides... Due to system restrains its not practical to simulate every room of every floor of every building in nightcity with furnished interiors and real windows and all that... but at least make the first floor /lobby area of every large and major building enter-able so that the character can walk in and out of them... for certain buildings you may want to make a working/functional lobby elevator that leads to an underground garage and/or allows the user to ride the elevator to above ground higher floors of the building... or have the elevator only allow certain floors to be accessed and furnish these floors with realistic settings/environment and this can tie in nicely with the job/work/career paths discussed in #ECONOMY section with gives you the office space to put a number of companies in which the user can find and switch jobs and work in corporate paths etc... for example allow the user to customize and decorate his own "office/desk", and if he has a window office, then that would provide another unique view/scenery of nightcity from above ground perspective, one that can only be gotten from working at that particular company/job, and gives him an incentive to work late to see the city from nighttime while burning the midnight oil
3) Multiple apartments, the user should be able to pick and choose from a vast selection and array of living arrangements and this necessities a lot of hotel/condo/apartment options which means these buildings need to have interiors and furnished and environments fully built out...

ECONOMY

1) Ability to find and work a job, with multiple career paths and with ability to move up in the corporate world... this provides the user with a stead stream of income for which he can use to buy fancier cars, to move into newer and better apartments /condos etc.. and to buy fancier items like designer cloths and the suches... not to mention to spend on fine dinning in high end restuarants which can tie in nicely with going on datings, impressing women with luxury cars and expensive meals and "date nights out" at elaborate events.... basically there has to be a purpose and meaning to making more money, and the process of making more money has to be derived from a job or work or career of some sort as the main component...
Have a real economy with unemployment, inflation, commodity prices, and all of that impact and influence and affect the user in his everyday life... for example if a major terror event or pandemic causes the Nightcity to suffer an economic depression for a few months then its possible the company that the user is working at has to lay off people and he gets canned and has to downsize to a smaller apartment, loses his girlfriend/wife, and then has to find another lower paying job and stuck in the downward cycle for a few years until he is able to win the lottery (#GAMBLING/SPECUTLATION/BETTING) or his luck somehow changes...
Everything should cost money, it costs money to rent an apartement and it should also cost money to eat and drink... basically he user has to spend money to eat otherwise he will starve to death... and the user has to keep paying rent every month for whatever apartment he resides otherwise he gets evicted and could even become homeless and have to live in one of those nasty tents in tenty city or under a highway bridge etc etc
Grocery stores, restuarants, movie theaters, hotels, and shopping malls... There should be at least a few convinennce stores, shopping malls, restuarants and other retail places spread throughout nightcity, this is a component and element of the economy as well as a means for the user to spend all the hard earned money he worked towards... for example if you give a homeless a few bucks he should be able to use it to spend at a store on the corner to get something to eat and then that makes him happy because he is no longer so hungry... there should be a tie in for economy, money, and the ability to exchange that for goods and services (barber, tatto artists cough cough) and associate these goods and services to emotional feelings of happiness and satisfication for both the user /player and the NPCs...

SEASONS

There should be a distinction between autumn/fall, spring, summer, winter etc... This gives a big cycle sense of passage of time that cannot be simulated with the current day/night cycles along... in the winter the sun should rise and set at different times/angles than the summer...
In addition, I'd like to see an accurate night sky map/ stars. NightCity takes place in SoCal, its trivial to map the nightsky for the year 2077 in the SoCal area... even in the latest Flight Simulator 2020 the stars are now accurate at night...
Ability to choose LIVE weather based on current user location (see Flight Simulator) so say its raining in Dallas Texas where a user is playing, then in NightCity it will match that and we raining in the game as well... also ability to customize weather on-the-fly in real-time (see Microsoft Flight Simulator 2020) and have that instantly change in the game without reloading...
Along with seasons I'd like to be able to see holiday celebrations for example Christmas time espeically... I want to hear holiday music and see buildings decorated with Christmas lights and the jolly spirits of it all... Think the ambiance and environment of say Polar Express, bring that alive to Night City for Xmas...

MINI GAMES and other Microcosm

There is a "Go" board in Chinatown... but its fake... and the players aren't even attempting to play Go... See what Google Deepmind did with AlphaGo, Facebook made an OpenGo that they open sourced... there is also LeelaZero and KataGo free AI engines that have already been trained using deeplearning/machineAI to be far better than the Go masters... the same applies to Chess by the way... but I didn't see a Chess board in Night City yet... in any case all these board games the computer AI can now master... make these games playable in NightCity, so the user can watch two NPC's play a round of Go/Chess/etc (Ai vs Ai) or can join and sit down and take a seat and play against an NPC a real game of Go/Chess, (or in the future if CP gets a multiplayer than humans can play against one another etc) basically a microcosms and games-within-a-game....
Spotify/Netflix/youTube integrations... I'd like to see the user have a portable/personal mp3 player or app on his virtual smartphone that allows him to link to his personal -reallife- spotify account to listen to music while in the game... also on the TV screens at home to be able to watch netflix movies while in this virtual apartment chilling with his date/friends... and things like YouTube integration would be nice... maybe even pornhub integration....
Other simple games like darts, bowling and even toys like RC cars or DJI drones... give the use the ability to fly drones (check out DJI Simulator) or operate rc model cars etc... basically toys that he can buy at electronic stores or corner outlets that he can then use these toys in real life for any variety of enjoyments... this also ties into #ECONOMY and why its important to have a good job /career that pays good money!

GAMBLING/SPECUTLATION/INVESTMENTS/BETTING

Have some form of virtual casinos in the game, NightCity reminds me of Vegas, yet not one slot machine and not one means to gamble or bet? How about the ability to play the stockmarket, bitcoins, and make bets and well as go gambling, cards, poker, etc this not only provides a form of entertainment but also gives the user a way to quickly win / lose a lot of money and for the risk takers they may wish to invest their money in high risk high reward speculative stocks in the stock market instead of immediately spending it on a new apartment, new car, new tech gadget etc etc... this would also tie back to #ECONOMY since the more the user earns the more income he has to spend on gambling/stocks and the better the economy does the higher his stocks return on investment...

ROMANCE/RELATIONSHIPS

Should be able to court any pretty woman on the streets, to walk up to her and say hi and have a path/chance to a dialogue that leads to setting up a first date... and following that if it goes well can progress to more dates and evetnually her moving in with the user and eventually even having a kid, getting married, and the works... each female NPC should have a male preference and a threshold of compatiblity... so that for example if on the first date the guy is cheap and takes her to low end resturant, doesn't have a nice car to pick her up with, and otherwise seems like a low life then she wouldn't process/continue with him... whereas if he is already established with a multimillion apartment, supercar, takes her to most expensive restuarant in NightCity, then I could see her going back to his place on the first date and maybe even getting pregnant right then and there that night etc..."
submitted by kienkhuongit to LowSodiumCyberpunk [link] [comments]

List Of The Top Bitcoin Gambling Sites And Casinos With Affiliate / Referral Programs

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submitted by blockchainprojects to CryptoAirdrop [link] [comments]

Analysis: Does Robin charge you too much for house upgrades and how I concluded she is a diety.

Analysis: Does Robin charge you too much for house upgrades and how I concluded she is a diety.
Ever since a Let’s Play got me into Stardew Valley, I’ve fallen in love with the world. It’s something special, a place to relax and get away from the world’s problems. Here, you can pay bills with the sweat of your own brow, make friends, fall in love, and can escape the drudgery of modern life. It’s magical in its own way.
I’ve played hundreds of hours over multiple save files. I’ve been wondering one thing just recently, however. I remember when I first asked Robin for house upgrades and the sheer bowel-emptying amount she asked for. Seriously? That much for a kitchen? Now that I haven’t left my house for the past several weeks, fear human contact, and have deep dived into the paranormal, I’m overthinking something constantly: with regards to modern housework, does Robin the carpenter over or under charge you for her work?
To figure this out, it’s going to require a fair bit of math and a lot of guesswork. I’m going to have to establish a lot of ground rules but I’m going to try and be as accurate to real world costs as I can. We need to learn four things:
  • What year does the game take place so we can calculate accurate inflation?
  • What is the square footage of the house and its upgrades?
  • What is the exchange value of gold, the game’s currency?
  • What is the cost of Robin’s labor?
Let’s tackle the first. To do this, I scoured around to look for modern conveniences. Primarily, I found these five:
  • Leah mentions she has a laptop
  • The carpentry shop sells Plasma screen TVs.
  • There is what appears to be an old Apple computer monitor in Harvey’s clinic and Maru’s room.
  • Sam has an electric guitar and what looks like a plasma screen computer monitor in his room.
  • In Mr. Qi’s casino, the slot machines do not have a lever. This is important because that gives us a firm earliest date of 1963.
Another interesting factoid is the number of Cathode-ray TVs you see in Stardew Valley. These are the precursors to plasma screens, which were in turn succeeded by LCD screen TVs. Additionally, a large number of your starter houses comes preequipped with Cathode-ray TVs. Granted, this may be because the farmhouse was abandoned for many years before you came along, but there exists another such TV in 1 River Road where we often see George watching his shows. I will concede that George and Evelyn are quite old and may not have the tech savvy nature of Sebastian to get something more modern, so that can’t be an accurate measurement. Plus, Alex’s mental acumen is a little... questionable.
As for crafting recipes, there really isn’t anything worth talking about. Magic items I won’t talk about because it has no real world comparison; that also throws out the wizard shop’s items. The furniture catalog has nothing of note to pinepoint a date, and nor does Pierre’s General Store, Joja Mart, Joja Warehouse, the Blacksmith, Stardrop Saloon, or Marnie’s ranch. Leah doesn’t mention anything about her laptop, so that is of little help.
So the casino gives us a low bound. Although manufacturing of the plasma screen TV stopped in the US in 2014, plasma screen TVs were losing their market shares around 2007 and factories were shutting down. As you can buy them like hotcakes and fill a shed with them, 2007 is our upper bound.
The price for plasma screens was quite pricey for residential homes. 1995 was the year 42 inch plasma screens became commercial, and some had home installation priced somewhere around US$15,000. Still not quite the size of the queen or king sized bed you and your spouse have (the size of the plasma screen in the game), but sixty inch plasma screen TVs were sold around the year 2000, and that is plenty big. Given the size of the screen in the game is roughly three tiles just like your bed, I think it’s safe to say this is around the size of our estimate. Our rough year range is now 1995 to 2007. Let’s split the difference and say the game takes place in 2001.
We have our year.
To calculate the size of our farmhouse, we need some baseline measurement. Luckily, the game is pixelated so we can be quite accurate in our measurements. Unluckily, we have no confirmed height of anything, so we have to intuit some things. Reddit user asparagus made this excellent size chart, so while I can just use that and save myself a lot of work, let us do some measurements of our own and then measure the farmhouse with both this method and asparagus’ method.
First, there is the height of plants, but those can vary widely. For instance, you can pot prickly pear cactuses in your farmhouse, but their height can vary anywhere between one and seven feet. Plant height is a no go. The average height of a minifridge is forty three inches (109 cm) tall, so unless you are a dwarf, that’s not right either. The fences are also a good starting point, as most agricultural fencing stands at four feet (1.2 m).
Here we don’t have to do much; all fences are forty eight pixels in height. Four feet equals out to forty eight inches (121.92 cm). It doesn’t get more perfect than that!
Trigger warning: incoming math.
Now comes the really tricky part: getting the dimensions of each iteration of your farmhouse, and squinting at my computer screen like a mole in order to count pixels; we must include walls as well as that is included in square footage. Our first iteration has pixel measurements of 704x496. Add in the doorway (136x64pixels), and then we’ll still convert for square feet. 704 * 496 + (136 * 64) = 318,452 pixels/sq, which (dividing by 12^2) converts to 2,211.47 ft/sq. Damn, we’re well on our way for most modern mansions.
I have to have messed something up (205.45 m/sq, btw). The average firebox (the inside of a fireplace where you burn wood) tends to be around 32x20 inches (81.28x50.8 cm). Ours is... 72x40. Twice as large. I also haven’t even begun to calculate the farmhouse’s height because Robin is beginning to scare me.
Alright, new plan, we’re going with asparagus. I married Haley and took her measurements. She is 104 pixels tall, and since she is 65 inches (165.1 cm) according to asparagus, that gives us a measurement of .625 inches/pixel (1.5875 cm/pixel).
Side note, I really want some Twizlers right now.
So instead of having pixels as at a 1:1 ratio, we have something a little more lenient, but things are looking a little... grim. We’ll have to convert each individual amount, so we have (704 * .625) * (496 * .625) + ((136 * 64) * .625^2) for 124,395.31 inches/sq, 863.86 ft/sq., 80.25 m/sq. But still, we haven’t even begun to calculate the actual volume of our farmhouse yet, so these numbers are going to explode.
I’m beginning to think Robin is Hestia. Yoba is not the only deity in this town.
Alright, calculating the rest of the floor spaces is a little boring so let’s speedrun this.
Wall height for the farmhouse is 140 pixels, so (140 * .625) * 124,395.31 inches/sq / 12^3 = 6,298.95 ft^3 (178.36 m^3) for the farmhouse, and 25,800.51 ft^3 (730.58 m^3) using my method.
Just... let’s move on.
Second iteration has me doing a fair bit more work.
Wall height is 135 pixels, and rightmost—wait, the walls are shorter? Weird. Anyway, the rightmost room has dimensions of 486 for width by 375 for depth (and the same cubby dimensions), giving us cuboid dimensions of 24,603,750 pixels^3, which converts to 14,238.28 ft^3 (403.18 m^3), and 3,476.14 ft^3 (82.83 m^3) using asparagus' method
Middle corridor has a dimensional width of 42 pixels by 87 depth, giving us a total of 285.47 ft^3 (8.08 m^3), and 69.69 ft^3 (1.97 m^3) using asparagus' method.
Leftmost room (the kitchen) has a width of 870 and depth of 375, with a doorway of 136x64. That gives us a cuboid area of 314,019.38 ft^3 (29,173.11 m^3), and 6,388.74 ft^3 (180.91 m^3) using asparagus' method.
That gives us a grand total for a tier two home of...
... 328,543.13 ft^3 (29,584.37 m^3) using my method and
... 9,934.58 ft^3 (281.31 m^3) using asparagus' method.
So Robin added at a minimum 3,635.63 cubic feet to your house in three days by herself. Even if you extend the days and months to roughly align with our own calendar, that would be a mere nine days. How much powdered starfruit did she snort in order to do that by herself? I 100% believe Emily is the town’s dealer. I didn’t even calculate the length of the farmhouse loft. It’s doable, and even though you can’t enter it in the game, a bigger farmhouse means a bigger loft judging by the look of it.
Anyway, I’m not going to calculate the loft area right now. I’m not going to calculate the other tiers of your farmhouse either, even though that was my intent when I started this analysis. The math is easy enough, but it gets boring to type, and no doubt to read. Plus, I’m a little stunned by Robin's carpentry acumen. C’mon Robin, stop upgrading my house. Exercise with the girls, dance with your husband, smoke some weed, I dunno, RELAX.
But in a strange way, it makes a weird sort of sense. Pretty much no one plays the game with auto-run turned off, but do so for a moment. See how fast you move. That is your normal pace, and auto-run is you, an Olympian god, sprinting around town every second of every day, helping the shit out of everyone whether they want it or not, snorting the same starfruit mixture you got from Robin to keep going, who may have gotten it from Linus (my money is still on Emily). We’ve become so accustomed to seeing the run animation as our default I almost didn’t realize it doesn’t translate to modern life. The boards in your house, I almost took those as your normal 2x4 planks of wood (which actually measure 1.5x3.5, the world lies to me). They are not. They are almost the width of your entire body, and your walking pace (sorry I can’t get an exact pixel measurement) covers roughly one and a half boards, a similar length to a normal human gait. The art style fooled even me until now, but your house is massive.
Let’s just answer our other two questions. What is the exchange rate? Calculating the exchange rate of a fictional world is always tricky as they have different concepts of rarities, but I’ll give it the ol’ college try. Once again, I can’t do anything with magic. Let’s first list some things of note:
  • Iridium is fairly easy to get around Stardew Valley once you are able, and that is a rare and valuable metal, with a current price of US$1,510 per troy ounce.
  • You can purchase a golden column to place on your farm, and gold has a current price of US$1,643 per troy ounce
  • Conversely, while the first two are rare and valuable metals, crops such as corn are valued at prices like 150g, a very unusually high amount if exchanged 1:1 to USA dollars.
  • Going back to plasma screen TVs, we can use its price history and then convert currencies to Stardew Valley gold.
Now you may be tempted to say we can’t translate iridium and gold’s prices to real world market values, and normally you may be right, but there are some extenuating circumstances in the game: the town is right next to two very large mines. It is even a plot point once you clear the glittering boulder that the water carries ore from deep inside the mountain. Yes, gold and iridium are valuable, but your location to ore veins is important; gold and iridium may be uncommon resources but you have access to very specific places where they are more common, otherwise known as the scarcity heuristic). This also explains two facts about iridium: discounting magic, iridium is quite rare in the game, just like real life. Secondly, Clint’s prices make a lot more sense not only because it’s endgame material, but because iridium is super dense and has a very high melting point, thus making it a very difficult material to work with.
But by far the biggest challenge of this question is figuring out whether or not items you produce factor in the cost of your labor or not. For instance, lace is made of simple materials that even in the days of Victorian England, it was easy to get. However because lace was so time consuming to make, it could command absurd prices. Thus, one of the first things we need to discover is whether or not the game takes into account cost of labor or not.
So I am going to take you all back to school and talk about someone who’s old and dead: Adam Smith. It was he who talked about the cost of labor in his book The Wealth of Nations, and because of that, I bring up this particular line:
“...From century to century, corn is a better measure than silver, because, from century to century, equal quantities of corn will command the same quantity of labour more nearly than equal quantities of silver.
Why did I mention corn above? This is why. Prices may vary, but agriculture has been around for thousands of years and the cost of a farmer’s labor equals about the same.
According to Dylan Baumann, Stardew Valley corn plants have a profit value of 535 gold per plant. Our corn plant profits are about as high as they can get without adding something new into the mix, and we don’t want that yet.
Let’s set some ground rules:
  • Cultivatable farm space on the standard farm equals out to 3,427 spaces, but we’ll round that down to 3,350 for iridium sprinklers, iridium watering can, and scarecrows, equaling maximum farming with no loss of crop.
  • We’ll keep Dylan’s ground rules, so no fertilizer.
  • No preserves, jams, wine, and juices.
  • No farming efficiencies and crop selling bonuses.
  • No use of the greenhouse to grow crops outside of the growing season.
If you plant the entire farm with corn and stop harvesting on Fall day 28 when the growing season ends, that lets you harvest a total of 11 ears of corn per plant. Multiply that by 3,350, we get a total of 36,850 ears of corn for your entire farm. Corn is measured in bushels, and a bushel of corn can be anywhere between 40 and 60 ears of corn, but we’ll say you really pack it in for 60, meaning your growing season for corn produces 36,850 / 60 corn for a total of 614.17 bushels per year.
The USDA has a 2001 labor value of corn at US$2.92 per acre (and that matches the Iowa labor statistic), and using 156 bushels per acre, that brings our labor cost per bushel at... US$00.02. That’s a real pittance. Considering bushels of corn retailed around $2.11 per bushel in 2001, that is an incredible markup of 184.85 times.
We’re almost done with the dreaded math, I swear.
Corn retails at 100g apiece in Stardew Valley(You get 50 gold from Pierre, so he has a 100% markup), meaning the labor cost should be around 184.85 times less that amount, meaning it takes about 0.54 gold to make one ear of corn.
Your average US farmers salary $55,000 and $100,000, and we’ll take the middle of $77,500 for our measurements. Dividing the farmer’s salary by the total ears of corn our farmer grows in Stardew Valley, we get a labor cost per ear of corn in US dollars of $2.10 per ear of corn. Now we multiply this by our markup ratio to get the IRL retail cost of corn in Stardew, getting US$237.08! Damn that better be some good eating! We divide that number by the Stardew Valley retail cost of corn, netting us a real world conversion of gold of, drumroll please, $2.37 US dollars per gold in 2001.
Now just for funzies, let us calculate the actual salary of your famer in Stardew Valley. Multiplying your 36,850 ears of corn by 50 gold (your selling price of gold, not the retail price of 100g), that nets you 1,842,500 gold per growing season. Multiply that by the dollagold conversion we just calculated and your real life gross income comes out to be US$436,672,500.
Give me all of the golden clocks, wizard.
Three questions down, one more to go. Currency conversion was rather tricky because it involved quite a lot of math, but this last question, what is the cost of Robin’s labor, that requires the most assumptions. There’s an easy answer and a hard answer.
Robin’s upgrades, except for the last, require you the farmer to give her resources in addition to gold. The simple answer is you are providing materials in order to keep the raw gold cost down. This means that the first house upgrade, 10,000 gold, is strictly her labor cost as the 450 wood is all the raw materials she needs to build. 3 days * 3 months (to adjust Stardew month lengths to our month lengths) comes out to Robin working an IRL equivalent to 9 days. Taking 10,000 gold / 9 days equals a cost of 1,111.111 gold per day, and considering Robin has snorted enough powdered starfruit to have 20 hour work days, that comes out to 55.56 gold per hour.
Just to be sure, let’s see if the math holds up for the last upgrade. That one requires a cost of 100,000 gold and comes preequipped with 33 casks. You do not provide the resources for the casks, meaning that comes included with the cost. Casks cannot be sold, but the materials required to make them are 20 wood and 1 hardwood, which Robin will provide for the same 100% markup (meaning 4 gold and 30 gold respectively). 4 gold * 30 gold * 33 casks comes out to 3,960 gold. Using the same calculations for the first house iteration, we get (100,000 gold - 3,960) / (3 days * 3 months) / 20 hours for a total of 533.56 gold per hour.
Not even close to our first estimate. We could just average them together for (533.56 + 55.56) / 2 = 294.56 gold, and that would be the easy answer. It would be nice to settle for the easy answer.
Let’s find the hard answer. We are going to calculate labor cost per square footage, and luckily most of the work has been done over the course of several google spreadsheets. To find the cost of materials and money per upgrade volume we get the formula (Upgrade volume - Base Volume) / 10,000 gold. This gives us a grand total of cubic material built per gold of...
...2,573.26 in^3/gold, 30.27 ft^3/gold, 2.89 m^3/gold using my method and
...628.24 in^3/gold, 0.36 ft^3/gold, 0.01 m^3/gold using asparagus’ method.
Let’s see if the math holds up for the basement upgrade and dammit I just realized I got to do more pixel measurements now. Hold on, be back in an hour.
Alright, I’m back. We don’t need to do any subtraction for the previous volume of the house considering the cellar is its own little area, but we still need to subtract the value of the materials used for the casks. The cellar comes out to a grand total of cubic materials built per gold of...
...386.91 in^3/gold, 0.22 ft^3/gold, 0.01 m^3/gold using my method and
...94.46 in^3/gold, 0.05 ft^3/gold, 0.0015 m^3/gold using asparagus’ method.
Huge discrepancy.
Before I get into my reasoning why, let us outline what we know first.
  • We’re pretty sure the game takes place in 2001.
  • We have the exact sizes of each house upgrade calculated with two different methods.
  • We have a certified exchange rate of US$2.37 at that point in time.
  • We have two different methods of calculating the cost of Robin’s labor.
  • The amount of work Robin does during her three(nine?) day job is absolutely obscene.
I come to one conclusion: Robin is a god that has settled down in the world of Stardew Valley.
Here me out. I have three pieces of evidence.
The first is when Robin is hired to take on a house upgrade job no one helps her, not even her husband Demetrius. Your house is right next to hers, so you’re not paying for travel. As we have shown by our calculations above and in the gDoc spreadsheet, that is a massive amount of work. It’s simply not possible for a human to accomplish such a monumental task. Robin claims she built her own home herself with this line from the game...
“Have I told you that I built our house from the ground up? It's definitely been the highlight of my career so far.”
...so we know her carpentry acumen is impressive enough for the job, but she has severely understated her skill. Homeadvisor pegs a house costing anywhere between US$150,000 to US$500,000 (US$102,005.53 to $340,018.44, adjusted for 2001 inflation), but even adjusted for inflation, Robin absolutely underbids the current housing market. Those inflation adjusted values, when converted to gold, come out to a range of 43,040.31g-143,467.70g. Granted, these prices are for a complete house, not adding onto a current house, but even if we half the value you are getting one hell of a discount.
The second piece is Robin’s language. The sheer passion for her work speaks wonders..
“Wood is a wonderful substance... it's versatile, cheap, strong, and each piece has its own unique character!”
...but perhaps she is just passionate about what she does. Many people are, but knowing what we do about how dirt cheap and blindingly fast she works let’s go into more detail about some things, specifically three lines. The first...
“Our little plan worked out well, don't you think? Pam and Penny seem really happy.”
...is said after Pam’s house undergoes an upgrade. “Our” plan? Sure, you are the one that buys the upgrade and Robin has to build it, but I can’t help but feel there is a double meaning behind this language. It is done out of the kindness of Robin’s heart and the materials have to come from somewhere, so she can’t do it for free, but it wasn’t about the money, as we have stated previously. It was about Penny.
Pam is a somewhat contentious person because of slobbish and slovenly nature. She is immediately and irrationally angered when Penny tries to pick the place up. She drinks heavily...
“\sigh*... My mother definitely has a problem with going to the saloon too much. But it's best not to dwell on bad things, right?”*
...doesn’t seem to understand not paying her tab has some consequences, and doesn’t realize what her habits have done to her daughter’s psyche.
Then you, the player come along. Pam is okay with the simple things in life, but you help Penny with her worries and insecurities, and then with you and Robin together, you give Penny everything she needs to help her shed those worries. She has a house that doesn have problems with rain, two friends who look out for her, her mom has a job, and most importantly she has peace of mind and in a world fraught with problems, that is truly priceless.
This is the second line...
“Hey! I heard some weird noises last night, and woke up this morning to find the quarry bridge completely repaired! It's a miracle of woodworking!”
...and it occurs once you offer items to the community center junimos to get the quarry bridge repaired.
It is also a bald-faced lie.
The junimos are good, don’t get me wrong, but we’ve seen what Robin can do with our own two eyes. She is absolutely incredible at her job, and while I may give it to her she has no idea what junimos are or what they are capable of, we have proof that the act of restoring the bridge in one night is not out of the realm of possibility for her. A miracle, yes, but I’m certain she can beat the junimos’ time.
Lastly, there is one quote from her that is just... it opens up some very interesting questions. When she says...
“My parents were bewildered when I told them I wanted to be a carpenter. They were pretty old-fashioned.”
...how old are her parents when they consider carpentry too new-fashioned for them? Carpentry is one of the world’s oldest professions. If they were old-fashioned, why were they bewildered?
This line is just so fascinating to me. Robin is incredibly skilled, but I cannot rationalize carpentry being too newfangled for parents to wrap their head around. Who were they? Where are they from? I know your secrets, Robin, I know your parents are gods, too.
The third and final piece is the contrasting pieces of the world at large. Just like ours, it’s a little depressing. Joja Corp runs dozens of what even Cyberpunk would consider a dataslave farm. The world is flooded with consumerism run amok, Orwellian surveillance, and rampant urbanization. The Ferngill Republic is in the middle of a war with the Gotoro Empire and Kent still suffers PTSD from being in a prisoner of war camp.
Stardew Valley isn’t just a town to retire in, it is a place of respite and healing. There are three confirmed magic users deeply tied to the town’s mystical roots. The bears speak and encourage you to manage the world around you. You are rewarded for restoring balance to the valley by being able to recycle things you don’t need. Your main resource in the game, gold, also doesn’t matter that much; if it ever slips into the negative, nothing bad ever happens. You must just work to raise it back up. There is no lose condition in the game.
In many respects it is similar to the Gaiaism philosophy that all living beings are connected, each relying and depending on each other in order to maintain a peaceful coexistence. You help Shane with his nihilism and depression, Sebastian with his ability to express and accept affection, Sam with his dreams, Kent with his problems, Leah with her ambitions, Haley with her generosity and narcissism, or even simple goals like Penny’s idea of a quiet domestic life.
Whether it is the addicted, lost, or scorned, everyone is welcome and everyone can have a home in Stardew Valley. No one embodies this more than Robin who just wants a simple life. Whether it is her own house or her own boat during the Dance of the Moonlight Jellies, Robin builds it herself. The feel of wood grain, the smell of lacquer, the stickiness of stain, the thrum of the saw, and the bite of the axe. Robin doesn’t charge you nearly enough for your house upgrades because it is not about the money. Woodworking is what she loves and she lives in a place where barterism, kindness, family, and friendship substitute so many of life's modern problems and inconveniences.
Friendship increases in the game aren’t just a measurement of achievements, a means of getting more recipes, or more candles lit on a grave. You are making friends and getting to know these people for who they are and everyone’s life is bettered because of it. The amount of love I’ve seen for Linus is just staggering. Shane, in all of his melancholy and despite him not being a suitor in the original version of the game, is loved by so many. I know some despise Haley, but I love that I was able to show her what kindness can do for people.
You are in a gentle and loving place, and you are loved.
What a better place for a god to reside? A quiet town filled with peace and love, seeped in nature and the old magics of yore. A loving mate, a family to raise. Land to share with those that forage from its bounty. It’s all she needs.
Robin’s role in all of this? She desires neither worship nor admiration. She is just a friend. A god, certainly, but a friend first and foremost who is just settling down in a quiet town looking for a little peace.

https://preview.redd.it/fkugiuh4nwv51.png?width=507&format=png&auto=webp&s=146d3dabaa63c0ce3bfd281712434e9b2a655be8
Image by MagicallyClueless
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The Call from the Deep

I held up my boarding pass and walked through the gate. My wife, Harper, was right ahead of me, and we both were so loaded with bags and suitcases that we could barely fit between the doorways. Our 10th anniversary was in a couple of days. We both had come into agreement that there was no better way to celebrate than to go on an all-expense-paid cruise to Hawaii.
As we made it up to the deck, we marveled at all the entertainment. There was a band playing to greet us. Pools, water slides, mini-golf, a drive-in sized screen that was displaying boarding information, bars, and restaurants, and that was just what we could see while walking in! This was definitely the right choice for our anniversary vacation. I couldn’t wait to get these bags unloaded and start to enjoy ourselves.
We went into the doors that led to the cabins. There was another beautiful bar down below us. There was a sports bar to the left showing the games on different screens and a small library to our right. Before we made it to the cabins, there was a coffee bar that served specialty coffees and desserts. If religion has it right, I hope that heaven is something like this. You couldn’t walk through a door anywhere without finding something exciting.
Once we made it to our cabin, we dropped all our bags and looked at each other with stars in our eyes. I pulled my wife close for a kiss and then kept my arms around her. I asked eagerly about how we should begin.
“Well, what should we do first? The casino? The arcade?”
She smirked before replying.
“Such a man, don’t forget about the fine dining at 6, followed by the show at the Theatre.”
I drew back and acted faux offended.
“Are you insinuating that I have no culture? I made our reservations before we even boarded, don’t worry. Dinner isn’t for a long time though, how about we go get some of those tacos and a coffee to get ourselves going.”
“Now you’re speaking my language.” She replied with a grin.
“Let’s unpack later. I am starving, and I think that coffee bar right there makes caramel macchiatos.”
Her eyes lit up yet again as I grabbed her hand, and we rushed towards the door. The coffee bar did have macchiatos, which I got with an extra shot of espresso. She ordered a frozen drink that was more sweetness than coffee, and we made our way back onto the deck where the tacos awaited.
The weather was beautiful. It was Fall time, and the sun was just warm enough to be inviting, accompanied by the blissful breeze that blew along the top of the deck. As we drew near to Tito’s Taco Shop, we heard the captain coming through the loudspeakers announcing takeoff. He reminded us about the mandatory safety meeting in a couple of hours and then wished us to have a great time aboard the ship.
It was still strange to be in large groups of people without wearing a mask. The pandemic was finally eradicated once the vaccines were distributed. The cruise and tourism industries were hit hard, as were many others. It seemed that people were at last willing to come back out again, and there was no shortage of cruise-goers ready for a trip to the islands.
I had my phone out and was looking up things to do in Honolulu for the days that we were in port. Scuba diving was a must. I had heard that sometimes you could see sharks or even hold an octopus on your hand if you got lucky enough. I wanted to do some hiking near the volcanoes if we had time. All the spam was going to be strange, but as much as they cook with it, I bet they were able to make it taste like a delicacy.
They were in the process of building a new aquarium. It looked like it was going to be a huge one. Sadly, it did not look like it would be done in time for us to check it out. The black sands beach looked incredible, though. Instead of sand, it said that the whole beach was covered in smooth black lava rocks. We would definitely have to make a stop there.
“Ethan! Do you want salsa on your tacos? Chicken or steak?”
I put my phone away and looked at the meats before responding and did so to the guy who was making them as he finished up my wife’s two glorious looking tacos.
“I’ll take one of both with some of that green salsa. Thank you!”
All the free tacos that you could eat, why couldn’t life always be like that?
“Let’s sit over there by the side, so we can watch the takeoff,” Harper said, before taking a big sip of her frozen coffee.
We took a seat and took in the last sight of land that we would see for about 4 days. Once we arrived, we would tour the different islands, stopping at each port and having a day to explore. There were some people on land waving towards the ship. We joined many others who were near the side waving back. I couldn’t help but feel bad for all of those poor people stuck on the land.
“Bon Voyage to us, I guess.”
I held up my coffee for a cheers, and Harper returned the gesture. Her face was glowing. I couldn’t remember seeing her so happy since the day of our wedding.
“This is really going to be a nice break from reality.” She said as she picked up her taco to take her first bite.
“Yeah, it will. Nothing like this in the world.”
We took our time, enjoying each bite as our view of the coastline became a thing of the past. When we were finished, we looked into each other’s eyes. I reached across the table to hold her hand. She sounded a bit anxious as she spoke.
“It is a lot to take in, isn’t it? There is so much to do that I’m afraid of missing out on something. Where should we go first?”
I squeezed her hand and spoke in a reassuring tone.
“We have plenty of time to take it all in. Let’s just make sure to relax and do whatever makes us happy. It will all work itself out.”
Once we had our fill of gazing into the ocean, we decided that we would head back to the room and get unpacked, while we waited for the safety orientation. The time flew by, and before we knew it, they were calling our section over the loudspeaker.
We arrived with all the other passengers and waited for a moment until the crew member made it so we could begin. They gave us the spiel about the life jackets. They explained how the evacuation process works in case of a problem and let us hear a sample of the siren that would be played if there was an emergency.
I was zoning out and staring out of the window. We were near the bottom of the ship, and you could see the water moving beside us. It put me in a bit of a trance, and I kind of lost myself in it for a moment. I was snapped out of it when I saw something I couldn’t quite comprehend.
It happened pretty fast, and most of the people were looking at the crew member as he spoke. I could have been mistaking, but It looked like a giant tentacle had moved by the window and curled out of sight.
I looked around to see if anyone else had seen what I thought I just saw. There was a teenaged boy who looked excited and shocked. He was tugging at his father’s sleeve and explaining something to him. He seemed to brush him off and looked frustrated at the interruption. Everyone else was paying attention to the speech and had apparently not seen a thing.
Harper noticed how shaken I was and asked me quietly if everything was alright. I shook it off and said I would tell her about it later. We sat through the rest of the orientation. Nothing else went by the window, other than the waves being made by the ship.
As we arrived back on the deck, we were grabbing a drink from the tiki-themed bar. Harper chose one of those blue drinks with the little umbrella on top. After what I had seen, I opted for a straight glass of their best scotch. I had explained my story to her, and she was busy trying to figure out what it could have been that I saw.
“So, you’re sure it was all the way up by the window? Even at that lower level, that must be pretty high up from the water. Maybe it was something that crawled up the side, and it just seemed like it was larger because of forced-perspective?”
I took a big sip of my scotch and shook my head in confusion.
“Yeah, I mean, maybe. I really don’t know.”
She looked as if a light bulb went off in her head, and she shot back a smart remark.
“You’ve been reading a bunch of that H. P. Lovecraft stuff again, haven’t you? I’m sure it wasn’t Cthulhu if that’s what you are thinking.”
I laughed and felt my tension release.
“No, it’s not that. I just thought it was weird, that’s all. Enough about that, let’s figure out what we’re going to do until the formal dinner and play tonight.”
She responded with a grin.
“I seem to remember someone mentioning the arcade and the casino.”
I must have looked like a kid on Christmas morning because she burst out laughing. We finished our drinks and made our way past the large screen that was now cycling through reminders of all the different events that you could attend. Night club, comedy club, it seemed like there was no end to the number of things you could do on this ship.
We walked through the casino that was already bustling with cruise-goers. It looked like a good time. They even had versions of those toy cranes that were set up to pick up huge wads of cash. That might be the next stop, but I had my eyes set on the zombie shooter game with two green guns. The arcade was right past the casino and was full of all kinds of games to keep us entertained.
Not as many people were eager to jump straight for the arcade apparently. Harper and I had the whole place to ourselves. I went to the coin machine to get out some tokens. There was a door that read “Staff Only” right by the machine. I heard a loud slamming noise that caught my attention, even over the music that was playing in the arcade. I leaned in a little and heard a heated conversation on the other side.
“This is so fucked up. I can’t believe that they got loose. They need to tell all of the people!”
“Can you imagine the chaos that would cause? I get where you are coming from, trust me. It’s better this way, though.”
“Yeah, I guess you’re right… People would be going crazy.”
The door opened, and I jumped as I was still leaning in to eavesdrop. This must have been apparent to the two kids who walked out because they looked a bit frightened and then hurried right past me. I grabbed the tokens out of the machine and walked over to the machine where my wife was waiting.
“You look like you just saw a ghost or something. Don’t tell me some fish people are walking around on board now.”
I couldn’t even fake a laugh or smile. I explained what I had just heard as I put the coins into the machine and started up the game. She did not seem concerned about the new development.
“They could have been talking about a mechanical issue or something. Try not to worry too much. We deserve to have the time of our lives on this trip. I don’t want you to start to obsess on this and lose sight of why we are here.”
I shrugged at this and answered in a resigned tone.
“Yeah, I guess you’re right. Worrying isn’t going to fix anything anyway. Could you please start taking out some of these zombies, though? I’m carrying the whole game over here. You have a power-up to use, hit the red button.”
She smacked me with the gun for talking trash, but the mood felt much lighter after that. Before long, we grew tired of the arcade and decided to play a few games at the casino. I have never been the best card player, and she was no better than me. This being the case, we opted for the giant money claw machine.
I swear that both of us grabbed a stack a handful of times each. The claw would never hold its grip, though. Feeling more than a little bit scammed, we decided to blow a bit of time at the slots until we had to go get ready for dinner. As soon as we sat down, the person who went on the money claw right behind us exclaimed loudly as the machine lit up and started to make a loud ringing noise. I looked over to Harper and gestured towards him.
“That seems about right, huh? We pump fifty dollars into that thing, and he walks away with a jackpot after one.”
“Such is life.” She responded as she pumped some tokens into the slot machine.
I couldn’t help but hear two guys on some machines behind us, as they were beginning to get a bit rowdy with each other.
“You tryin’ to say I don’t know what I saw man?”
His friend responded quickly.
“No, no, no, man. I’m not trying to say you’re seeing things or whatever else. I’m just saying that it’s crazy. There is no way it can be right!”
After this, the first man shot up out of his seat, knocking over his stool as he did. This caused quite the scene, and many people were starting to gaze in the direction now.
“Yeah, that’s alright. You think whatever the hell you want. I’m gonna go find someone to talk to about it right now!”
He stormed off, leaving his friend looking a bit shell-shocked and embarrassed. Harper looked toward me, and as if reading her mind, I pushed my seat back away from the machine.
“Yeah, let’s get out of here. We need to get ready for dinner.”
She raised her eyebrows in surprise at what we had just witnessed and responded.
“Sounds good to me. I haven’t won anything anyway. Let’s go.”
I looked back towards the guy’s friend, who he left standing there. After considering it for a moment, I leaned in towards my wife.
“You go ahead, I’ll catch up with you in just a second.”
She looked a bit frustrated but did not fight it.
“Hurry up, I want to make sure we get a good seat. It’s going to take us a while to get ready.”
She kissed me on the cheek and took off towards the deck, which led over towards the cabins. I walked up towards the man who was about to walk off before I caught his attention.
“Excuse me, sir? I overheard you and your friend. What was it that he thinks he saw?”
He looked at me warily. It was clear that he really didn’t want to discuss the matter.
“Look, he’s usually not like that, you know? I don’t know what’s gotten into him, honestly.”
I shook my head. He obviously didn’t understand why I was asking.
“No, I saw something strange as well. I’m not trying to say your friend is going crazy at all. I was just wondering what it is that he was saying he saw.”
This seemed to unnerve him more than help calm his nerves. He looked around to make sure nobody was listening in.
“Man, he was saying that he saw a giant fucking octopus, bro. Like, 30 feet long or so is how he was describing it. It’s ridiculous, there is no way they would allow something like that on one of these ships.”
My heart dropped all the way to my feet. I covered my mouth, and I think he could tell by my reaction that what he said had rocked me to the core. I stammered and managed a weak reply as horror rushed through my body.
“I..I… On the boat??”
He nodded and looked at me with the same type of concern he had been showing to his friend. My face must have been as white as a sheet at this point.
“Thanks.”
I took off out of the door, in a huge rush to catch up with Harper. I was looking around in a panic, my heart racing and ready to beat right out of my chest. I was about to just take off to the room when I heard Harper’s voice.
“Ethan! Over here, I grabbed some hot tea.”
I saw her over by the edge of the deck, waving me over. I ran up to her and could hardly focus.
“I thought you needed something to help you relax, and it looks like I was right. What are you freaking out about right now?”
I tried to collect my thoughts and was going to respond when she pointed behind me and cut me off.
“Hey, isn’t that the guy that was just going nuts in the casino?”
I turned around, and the man was being dragged towards a door that was marked “Employees Only”. Two larger deckhands were pulling him that way, each with a tight grip on one of his arms. He was fighting hard to try and break their hold and calling out for help. As they made it through the door with the man, I grabbed Harper by the shoulders and looked into her eyes.
“We have to go. Let’s get to the room, I don’t want to explain out here.”
She nodded, and we made our way towards the cabins. Once we were in our own cabin, she put down the hot teas on our dresser and walked right up to me with an exasperated look on her face.
“Babe, what in the heck is going on right now? This isn’t about the freaking tentacle that you saw out the window, is it?”
I looked shiftily around the room and towards our view of the ocean.
“Yes… I mean, no… Well, not really, anyway.”
“You have got to calm down. Just take a deep breath and explain.”
I did as she suggested and took a long deep breath to collect my thoughts. I told her about what the guy’s friend had said back at the casino. She made the connection between this and the man being dragged off the deck against his will. I also explained what I heard from the crew members when we were at the arcade. I could tell she was beginning to take what I was saying seriously.
I looked off into a corner as I made a connection. It seemed like a bit of a stretch to me, but it was the only thing I could think of. I know that she wouldn’t judge me at this point if it sounded a bit outlandish. After thinking it over for a moment, I decided to tell her what I was thinking.
“When I was looking for things to do in Honolulu earlier, there was an advertisement for a new aquarium that was coming soon. One of the main attractions was that they were going to have a bunch of Giant Pacific Octopi.
I didn’t think about it until now, but what if that is what is on this ship? Let me google it really quick, I had never heard of that type of octopus, so I didn’t think much of it.”
I got the search pulled up and nodded in a cold understanding before continuing.
“This is exactly what that guy was describing. I don’t know why they would use a cruise ship to deliver something like that. It’s the only thing that makes any sense right now, though.”
Harper was looking at the google search thoughtfully and responded.
“I mean, I guess that these were two of the hardest-hit economies during the pandemic, tourism, and cruise ships. It makes some kind of twisted sense that they would come together to try and help each other out. Octopi are known to be very mischievous, even when they aren’t the size of a freaking semi-trailer.”
She made a good point. Nothing had really made sense for a few years now with how crazy the world had been. This made as much sense as anything else when it was put into perspective. I just shook my head in amazement and looked towards her.
“Well, what do we do from here?”
“I know this is crazy, but I’m sure they will have a handle on those things. They would not have arranged to have them on board and not prepared for the possibility that they could escape.
I say we get ready and go to dinner as we had planned. We don’t want to spend our whole 10th-anniversary cruise holed-up in the cabin. Even if all this crazy guesswork is correct, and that is what the guy from the casino saw, I’m sure that they have everything under control.”
I pressed my fingers against my eyes and tried to wrap my mind around everything. I may have been scared out of my mind, but she was right. Our best bet was to hope that it was all under control and at least try to enjoy our time on the ship. This was not going to happen again anytime soon, if ever.
“Yeah. Let’s do that, I agree. Let’s just get dressed and try to have a good time. I’m sure if it was too bad, everyone would be on lockdown or something.”
She brightened up a bit with my saying this. We both went into our luggage and began to start the process of getting changed into our formal dining attire. Before long, I was tying the knot in my tie, and she was putting the final touches on her hair. I walked up behind her in the mirror and held her by the shoulders.
“You look incredible. Let’s go and have the time of our lives.”
She gave me a big smile, and I pulled her in for a kiss. I backed up and held out my arm towards her. As she grabbed onto it, we made our way for the door.
The formal dining room was the most luxurious area on the ship by far. Chandeliers hung from the ceiling. There were large wine racks along many of the walls, and the entire dining room was walled in by the most beautiful windows that I had ever seen. There was an ornate window on the ceiling as well. It was just beginning to get dark, and I was sure that soon we would be able to see the stars all across the sky.
The waiter walked up and asked what we would like to drink. He was dressed in a black vest with a bow tie and a white shirt. I told him that we would take a bottle of wine that he recommended. I also asked him to give me a recommendation for my meal. Once Harper heard his suggestion of parmesan encrusted lamb with asparagus, she decided that she would follow suit.
He brought out some bread with olive oil as a complimentary appetizer to go with our wine. As he poured our first glasses and set the bottle down, I grabbed my glass of wine and held it up toward my beautiful wife. She looked every bit as lovely as the day of our wedding, and I was flooded with a flurry of emotions as I said my toast.
“Here is to 10 amazing years. Every one of them has been an adventure, and I look forward to every year that I’ll be lucky enough to spend with you as we continue that adventure.”
She smiled and blushed ever so slightly as she reached her glass to clink off of mine. We both took a sip, and she responded in a relieved manner.
“That’s the spirit, it is starting to actually feel like a relaxing vacation.”
“Hey, that’s what it’s all about, isn’t it? It’s so nice to have a break from work, housework, and all the monotony of the day-to-day. We make a pretty good team through all of that drudgery, though. Don’t you think?”
Suddenly, I saw the smile get wiped from her face. The look that crept onto her face was one of sheer terror. Her glass of wine had been in her hand. When her face went from delight to horror, she tossed it on the ground with a crash. A scream came from deep within her, which was blood-curdling and intimated that absolute ruin was imminent.
I turned toward the spot that she was staring at. I understood all at once the doom that awaited all of us in the dining room. A giant octopus came crashing through the windows near the entrance where we all had arrived, knocking over the many racks of wine as it came and turning the floor as red as blood. Seemingly at the same time, another came from the side closest to the ocean and blocked the only other way out of the dining room into the kitchen.
I grabbed Harper’s arm, and we ran toward the corner as far from the beasts as we could manage. It was pandemonium as the whole dining room erupted into turmoil. I flipped a circle table up against the corner so that Harper and I could try to hide behind it for protection.
I saw one man who ran as fast as he could towards a small opening next to the octopus, who was blocking the main entrance. The creature reached a giant tentacle out for him and pulled him into his beak. There were shrieking howls of pain, unlike anything I have ever heard as blood sprayed out from underneath.
A couple of people were able to dart around as the octopus was distracted. Another unfortunate lady was grabbed by one of the spare tentacles, though. He squeezed her around the throat, and we had to watch as her face turned purple. Eventually, the life was squeezed right from her body.
I held Harper tight as she was sobbing like mad and unable to stop her body from shaking. We saw an opening. The one by the front entrance went toward a group of people on the opposite side of the room. As soon as it did, we bolted for the door. As we drew near, another octopus came crashing through the window on the ceiling, crushing a few unfortunate souls as it joined in the massacre. We kept running until we were well onto the deck.
The chaos did not stop in the dining room. People were running like mad all over the deck. I didn’t know where we would be safe, but I thought that maybe we could lock ourselves in our cabin until we could be rescued from this madness. It was a nice thought, but as we went for the doors, another one of those damn things came down to block our way.
We ran for the area in front of the drive-in style screen where Re-Animator was playing. A man was gibbering to himself in a wild manner and hiding behind a chair. As we drew near, I noticed a tear in the screen as another one came through and snatched the man up as he yelled out for help.
Our options for safety were becoming extremely limited. We ran for the bar where we jumped over the top and hid with a large group of people, peaking over to watch it all unfold. That was when we saw what I knew would be the end of us all. There was an army of them descending upon us. I held Harper tight as we waited on the inevitable.
I watched as a family of three were huddling together in the middle of the deck. They were almost surrounded, but the father pushed the mother and child toward an opening so that they could make it to safety with the rest of us. He let out a guttural cry as they ripped him to shreds. His little girl cried in a high-pitched squeal reaching for him until the mother grabbed her and ran towards us.
The mother was getting close when one of the monstrous creatures came hurtling behind her. As she noticed, she reached out with her daughter. I leaned out over the bar and grabbed onto her as the octopus reached the mother and held her tightly. I was pulling my hardest as the mother was holding on tight, and I hoped that they both might be saved.
I was punching and pulling at the tentacles and doing my best to cause him to let the mother go. She released her daughter, and the others brought her down behind the bar. I wouldn’t let go of her mother’s arms as she cried out in distress.
That was when I heard it. It was the deepest and most powerful sound that I have ever heard. It shook the ship violently. The bottles of liquor and glasses were falling all around us. It was hard to describe the immense strength and power that the sound exhibited all around us. When the sound came, though, something strange began to happen.
The octopus that held the child’s mother released her, and we pulled her behind the bar with us quickly. She fell to her daughter and clutched her tightly as they wept in each other’s arms. All of the creatures began to release the people that they were attacking. They were moving in unison towards the edges of the ship. They crawled over the side, and one by one, they made their way into the ocean.
Once all the monsters had left the ship, the people made their way slowly to the side to see what was happening. For some reason, they were all leaving. As quickly as they had descended upon us, they left us. It appeared to be almost in a synchronized manner. They all were swimming in the same direction, and we watched in disbelief. Nobody aboard this ship would ever be the same if they made it out alive, but many of us were saved by what could only be described as a call. A call that came from something massive, much larger than the creatures that had plagued us. It was a call that came from deep within the ocean and was more monstrous than anything that we could have ever imagined.
submitted by MadnessMultiplier to libraryofshadows [link] [comments]

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submitted by blockchainprojects to bet [link] [comments]

Some Simple tips for CD devs to make CP2077 feel more alive in upcoming DLCs (Please read)

First off, this game was an aesthetic treat and compared to GTAV, it is indeed much more "dense" with the core areas so much more beautiful in that regard... But no game is perfect, nor is it realistic in this decade to expect a full "city simulator" for any dev or in any game, so that's not what I'm expecting out of Night City not even under the most ideal of circumstances... That said, there are plenty of room for improvement, bug fixes sure, but also beyond that I'd like to see more in the upcoming DLC's that make NightCity more alive, not even necessarily newer and larger maps, but just practical added-elements and additional functional components that would go a long way towards making the city appear more 'alive', and immersive and dynamic and all that was illuded to but never fully manifested...

So in terms of most bang for buck and the low-hanging fruit (80/20 principle):

In real life there is a sense of interconnecitivity and permanance... NightCity doesn't have this and is just a disconnected Hodgepodge of static elements that have no effect on one another... for example I should be able to balance the transportation cost of getting to work versus the career path that I want and the amount of money I'm making and taking into account my net worth... it wouldn't make sense for me to accept an entry level position that requires hours of commute every morning when I'm living on the other end of town... and on the otherhand if I'm processed to a VP making bigly bucks I can afford to take the automated air taxi every morning to work in central business district and still live outside by the beautiful beachfront property etc... likewise a downturn in the economy will affect my company and I could get laid off or no bonus for the year, or if I'm working a gig job that is seasonal then come spring I wouldn't need to find a second side gig to make up for the loss of income... and all of that ties into what kind of loft I can afford, what kind of car I can buy/lease/rent and the food I can eat (tv dinner vs fine dining) and the cloths that I can put in my back which affects the sort of women on the street that I can radnomdly hit on and get intro interested into d going on a date with me etc etc etc... its all interconnected and has a continuation that affecst so much more than just mindless NPCs spawning and despawning right in front on my eyes...

#TRANSPORTATION
1) Bring back (or rather develope for the first time) the promised subway system... this shouldn't be that hard to do... it would add an element of connectivity of the different parts of the city... Leave fast travel as an option, for those that want to ride the train shouldn't be forced to use loading screens
2) Air taxi(s) -- in the age of Telsa self driving cars, hyperloops, drone taxis we should have plenty of automated air taxi options in the world of CP2077, basically like the taxi hailing component in GTAIV (Liberty City) except the player can hail an air taxi that lands close to where he is standing, he gets in, and then chooses any destination and it automatically flys him to the location, while allowing him to look out the windows and enjoy the night city from above / higher perspective... this is simplier than simply giving the player ability to fly hovercars/etc since an air taxi is just from point to point and its trivial to code a system that flys the player from any point in the city to any other point without crashing into any buildings... we've seen NightCity from the ground, now lets see it from the sky!
3) Rented transporation -- user pays to be able to rent jet packs, hoverboards, scooters at different locations in the city so he can use a public transportation but on a personal level... for the jet packs cap a max height so that its still basically hovering at or around slightly above ground level, giving the user the discretion of travel but not allowing him to fly or scale above buildings etc... this requires money to rent and if the equipment is damaged, lost, stolen or not returned properly the users bank account will be deducted for the amount ( see #ECONOMY)


#JOBS/CAREERS/WORK/EDUCATION/GIGs
Ability to work a day job to earn steady money and climb a career ladder by taking courses or going to school at night... ability to go on the nightcity job boards or online to hunt and interview for other jobs... to change industries and do other jobs... to participate in the Gig economy... like drive around in some version of ubereats delivering food or packages to people... or a corporate desk job thats basically on the computer all day... for corporate day jobs the game should give the user the ability to fastforward just like he can go to bed and fast forward for eight hours etc....

#INTERIORS
1) Skyscrapers with observation deck -- in every major city there is a theme like this, take Seattle for example you can visit the tallest building in Seattle downtown and go up on the obs deck and see the city view from high above, I would say incorporate some options like this where user can enter some of the taller buildings in NightCity, ride up the elevator to the higher decks and see the city from that view... maybe even add a floor with fine dinning where user can take a friend/date/group to the restuarant and eat while enjoying watching the scenery of the nightcity below etc...
2) All major buildings enter-able (is that a word? lol) with at least a ground lobby.... right now most of the buildings are just fake exteriors, nice to look at from the outside but completely fake and empty with no insides... Due to system restrains its not practical to simulate every room of every floor of every building in nightcity with furnished interiors and real windows and all that... but at least make the first floor /lobby area of every large and major building enter-able so that the character can walk in and out of them... for certain buildings you may want to make a working/functional lobby elevator that leads to an underground garage and/or allows the user to ride the elevator to above ground higher floors of the building... or have the elevator only allow certain floors to be accessed and furnish these floors with realistic settings/environment and this can tie in nicely with the job/work/career paths discussed in #ECONOMY section with gives you the office space to put a number of companies in which the user can find and switch jobs and work in corporate paths etc... for example allow the user to customize and decorate his own "office/desk", and if he has a window office, then that would provide another unique view/scenery of nightcity from above ground perspective, one that can only be gotten from working at that particular company/job, and gives him an incentive to work late to see the city from nighttime while burning the midnight oil:)
3) Multiple apartments, the user should be able to pick and choose from a vast selection and array of living arrangements and this necessities a lot of hotel/condo/apartment options which means these buildings need to have interiors and furnished and environments fully built out...


#ECONOMY
1) Ability to find and work a job, with multiple career paths and with ability to move up in the corporate world... this provides the user with a steady stream of income for which he can use to buy fancier cars, to move into newer and better apartments /condos etc.. and to buy fancier items like designer cloths and the suches... not to mention to spend on fine dinning in high end restuarants which can tie in nicely with going on datings, impressing women with luxury cars and expensive meals and "date nights out" at elaborate events.... basically there has to be a purpose and meaning to making more money, and the process of making more money has to be derived from a job or work or career of some sort as the main component...
2) Have a real economy with unemployment, inflation, commodity prices, and all of that impact and influence and affect the user in his everyday life... for example if a major terror event or pandemic causes the Nightcity to suffer an economic depression for a few months then its possible the company that the user is working at has to lay off people and he gets canned and has to downsize to a smaller apartment, loses his girlfriend/wife, and then has to find another lower paying job and stuck in the downward cycle for a few years until he is able to win the lottery (#GAMBLING/SPECUTLATION/BETTING) or his luck somehow changes...
3) Everything should cost money, it costs money to rent an apartement and it should also cost money to eat and drink... basically he user has to spend money to eat otherwise he will starve to death... and the user has to keep paying rent every month for whatever apartment he resides otherwise he gets evicted and could even become homeless and have to live in one of those nasty tents in tenty city or under a highway bridge etc etc
4) Grocery stores, restuarants, movie theaters, hotels, and shopping malls... There should be at least a few convinennce stores, shopping malls, restuarants and other retail places spread throughout nightcity, this is a component and element of the economy as well as a means for the user to spend all the hard earned money he worked towards... for example if you give a homeless a few bucks he should be able to use it to spend at a store on the corner to get something to eat and then that makes him happy because he is no longer so hungry... there should be a tie in for economy, money, and the ability to exchange that for goods and services (barber, tatto artists cough cough) and associate these goods and services to emotional feelings of happiness and satisfication for both the user /player and the NPCs...


#SEASONS

There should be a distinction between autumn/fall, spring, summer, winter etc... This gives a big cycle sense of passage of time that cannot be simulated with the current day/night cycles along... in the winter the sun should rise and set at different times/angles than the summer...

In addition, I'd like to see an accurate night sky map/ stars. NightCity takes place in SoCal, its trivial to map the nightsky for the year 2077 in the SoCal area... even in the latest Flight Simulator 2020 the stars are now accurate at night...

Ability to choose LIVE weather based on current user location (see Flight Simulator) so say its raining in Dallas Texas where a user is playing, then in NightCity it will match that and we raining in the game as well... also ability to customize weather on-the-fly in real-time (see Microsoft Flight Simulator 2020) and have that instantly change in the game without reloading...
Along with seasons I'd like to be able to see holiday celebrations for example Christmas time espeically... I want to hear holiday music and see buildings decorated with Christmas lights and the jolly spirits of it all... Think the ambiance and environment of say Polar Express, bring that alive to Night City for Xmas...


#MINI GAMES and other Microcosm

There is a "Go" board in Chinatown... but its fake... and the players aren't even attempting to play Go... See what Google Deepmind did with AlphaGo, Facebook made an OpenGo that they open sourced... there is also LeelaZero and KataGo free AI engines that have already been trained using deeplearning/machineAI to be far better than the Go masters... the same applies to Chess by the way... but I didn't see a Chess board in Night City yet... in any case all these board games the computer AI can now master... make these games playable in NightCity, so the user can watch two NPC's play a round of Go/Chess/etc (Ai vs Ai) or can join and sit down and take a seat and play against an NPC a real game of Go/Chess, (or in the future if CP gets a multiplayer than humans can play against one another etc) basically a microcosms and games-within-a-game....
Spotify/Netflix/youTube integrations... I'd like to see the user have a portable/personal mp3 player or app on his virtual smartphone that allows him to link to his personal -reallife- spotify account to listen to music while in the game... also on the TV screens at home to be able to watch netflix movies while in this virtual apartment chilling with his date/friends... and things like YouTube integration would be nice... maybe even pornhub integration....
Other simple games like darts, bowling and even toys like RC cars or DJI drones... give the use the ability to fly drones (check out DJI Simulator) or operate rc model cars etc... basically toys that he can buy at electronic stores or corner outlets that he can then use these toys in real life for any variety of enjoyments... this also ties into #ECONOMY and why its important to have a good job /career that pays good money!

#GAMBLING/SPECUTLATION/INVESTMENTS/BETTING
Have some form of virtual casinos in the game, NightCity reminds me of Vegas, yet not one slot machine and not one means to gamble or bet? How about the ability to play the stockmarket, bitcoins, and make bets and well as go gambling, cards, poker, etc this not only provides a form of entertainment but also gives the user a way to quickly win / lose a lot of money and for the risk takers they may wish to invest their money in high risk high reward speculative stocks in the stock market instead of immediately spending it on a new apartment, new car, new tech gadget etc etc... this would also tie back to #ECONOMY since the more the user earns the more income he has to spend on gambling/stocks and the better the economy does the higher his stocks return on investment...

#ROMANCE/RELATIONSHIPS
Should be able to court any pretty woman on the streets, to walk up to her and say hi and have a path/chance to a dialogue that leads to setting up a first date... and following that if it goes well can progress to more dates and evetnually her moving in with the user and eventually even having a kid, getting married, and the works... each female NPC should have a male preference and a threshold of compatiblity... so that for example if on the first date the guy is cheap and takes her to low end resturant, doesn't have a nice car to pick her up with, and otherwise seems like a low life then she wouldn't process/continue with him... whereas if he is already established with a multimillion apartment, supercar, takes her to most expensive restuarant in NightCity, then I could see her going back to his place on the first date and maybe even getting pregnant right then and there that night etc...
submitted by AscendChina to cyberpunkgame [link] [comments]

List Of The Top Bitcoin Gambling Sites And Casinos With Affiliate / Referral Programs

All of these bitcoin gambling sites are the biggest and most popular sites with the most users, they all have instant deposits and withdrawals and are used by millions of people combined.
All have good reviews in google and on review sites, no scam reports most use blockchain technology and provably fair systems.
All of these sites are listed on stakes4.me - This website lists all the different crypto gambling websites that give you free gambling credits, free spins on the slots or free credits to gamble with and test out the sites, or just plain old free bitcoin from the in built free crypto faucets.

Bet Fury - https://stakes4.me/betfury
Mine tokens by gambling, get daily profits in btc / trx - up to 25% cash back

BC Game - https://stakes4.me/bcgame
Free daily spin, huge referral bonuses, make your own casino

Free Bitcoin - https://stakes4.me/freebitcoin
7 Years online, gives away lambos and free lottery tickets, fast dice system.

Earn Bet - https://stakes4.me/earnbet
Decentralized cryptocurrency casino that shares 100% of the profit generated with token holders.

Goose Bet - https://stakes4.me/goosebet
Gamble on the site to mine tokens, hold tokens to get daily TRX, tokens available on exchanges.

Duck Dice - https://stakes4.me/duckdice
Powerful dice game with multiple cryptocurrencies and 3 levels of referrals.

Stake - https://stakes4.me/stake
One of the biggest online casinos will many millions in online revenue, world known brand.

Vegas699 - https://stakes4.me/vegas699
This site lists all of the different gambling feeds in one place, casinos, slots, game shows.

BCH Game - https://stakes4.me/bchgames
Win up to 1 million times your money with this anonymous bch gambling game.

Texas Holdem - https://stakes4.me/texasholdem
Simple and instant blockchain poker, play vs real players, has free bitcoin faucet.

Bitvest - https://stakes4.me/bitvest
Old school casino with 3 level referral system, fund the bank and earn profit.

Sign up using any of these links and then join the Gambling Kings telegram channel to talk with the admins - Get increased mining earnings, bonus deposits and higher rates for whale gamblers!
https://t.me/gamblingkings
submitted by blockchainprojects to CryptoOffers [link] [comments]

List Of The Top Bitcoin Gambling Sites And Casinos

All of these bitcoin gambling sites are the biggest and most popular sites with the most users, they all have instant deposits and withdrawals and are used by millions of people combined.
All have good reviews in google and on review sites, no scam reports most use blockchain technology and provably fair systems.
All of these sites are listed on stakes4.me - This website lists all the different crypto gambling websites that give you free gambling credits, free spins on the slots or free credits to gamble with and test out the sites, or just plain old free bitcoin from the in built free crypto faucets.

Bet Fury - https://stakes4.me/betfury
Mine tokens by gambling, get daily profits in btc / trx - up to 25% cash back

BC Game - https://stakes4.me/bcgame
Free daily spin, huge referral bonuses, make your own casino

Free Bitcoin - https://stakes4.me/freebitcoin
7 Years online, gives away lambos and free lottery tickets, fast dice system.

Earn Bet - https://stakes4.me/earnbet
Decentralized cryptocurrency casino that shares 100% of the profit generated with token holders.

Goose Bet - https://stakes4.me/goosebet
Gamble on the site to mine tokens, hold tokens to get daily TRX, tokens available on exchanges.

Duck Dice - https://stakes4.me/duckdice
Powerful dice game with multiple cryptocurrencies and 3 levels of referrals.

Stake - https://stakes4.me/stake
One of the biggest online casinos will many millions in online revenue, world known brand.

Vegas699 - https://stakes4.me/vegas699
This site lists all of the different gambling feeds in one place, casinos, slots, game shows.

BCH Game - https://stakes4.me/bchgames
Win up to 1 million times your money with this anonymous bch gambling game.

Texas Holdem - https://stakes4.me/texasholdem
Simple and instant blockchain poker, play vs real players, has free bitcoin faucet.

Bitvest - https://stakes4.me/bitvest
Old school casino with 3 level referral system, fund the bank and earn profit.

Sign up using any of these links and then join the Gambling Kings telegram channel to talk with the admins - Get increased mining earnings, bonus deposits and higher rates for whale gamblers!
https://t.me/gamblingkings
submitted by blockchainprojects to HowToEarnBitcoin [link] [comments]

You're Not Getting Auto-Farming, Our Brains Suck, and They Know This: Breaking down the business aspect of mobile games we don't like to acknowledge or talk about.

The subject of auto-farming comes up once or twice a week in this Reddit and every time it is greeted by the exact same two people:
Both Person 1 and Person 2 are correct, and have valid points to make. However what we rarely talk about are the plain and simple facts that we don't like to acknowledge when we are playing a game, especially one with the Freemium model that so many mobile games have today.
So let's break down the arguments made by both Person 1 and Person 2. Instead of analyzing these from our feelings based on our personal relationship with Summoners War, we are going to instead analyze these from the perspective of a game developer and a business owner. But before we do this, we need to recognize Summoners War for the game that it is, rather than the game we expect it to be.
-
The Freemium Game Model, the Sunk Cost Fallacy, Skinner Box Mechanics, and the Feeling Of Getting What What We're Owed.
-
The Freemium Game
A quick Google search tells you what a Freemium game is better than most could summarize. "The freemium model offers users the core product — the game — for free and then optionally charges them for premium content such as in-game currency, extra content, or customizations." We are all aware of this and separate ourselves into different factions based on this accordingly - Free To Play players and Pay To Win players (F2P+P2W respectively.) What's interesting about these two factions is how they can so vastly differentiate themselves and the gymnastics we do to convince ourselves what faction it is that we belong to.
By definition, a F2P player will have spent $0 on this game. A P2W player will have spent at minimum $1 to play this game. How many times have you read someone say "F2P btw.. But I only get the $5 package to keep my account secure". If a player has purchased $5 every 15 days from this game for a period of 5 years, this equals roughly $600 spent on this game. Does that sound F2P to you?
Another very common argument is that you are not a P2W player if you only buy certain packs. The transcendence pack every Christmas, that's it. A 750 crystal pack when you were off sick from work and wanted to spend the day farming. Does this sound like F2P to you?
The point I am trying to make within the Freemium Game Model is that we are all capable of making mental gymnastics work in our favor of convincing ourselves that we view this game differently than how we actually play it. Which is a perfect time to talk about the way that mobile game developers and businesses such as Com2Us manipulate our trains of thought using extremely common tactics used in every business from getting ourselves a Starbucks coffee in the morning, to walking into a casino and dropping $1,000 at the slot machine.
-
The Sunk Cost Fallacy
-
Individuals commit the sunk cost fallacy when they continue a behavior or endeavor as a result of previously invested resources (time, money or effort)
Does this sound familiar? To put it plainly; the more time and money you put into something, the more you feel it owes you. For this point, I like to liken hitting the replay button in the dungeons akin to pulling the lever of a casino slot machine. You sit down at the machine, pull the lever, watch the lights go by. You either get a payout (rare), you get something meager not worth the value of your pull ($1 back on a $5 pull for example), or you get nothing. This is exactly what we are doing with the dungeons. We are pulling the lever (the replay button) and hoping for a big payout (a legendary rune) and scoffing at the meager payouts we deem invaluable (runes that we need to sell) or get frustrated that we receive nothing (unknown scrolls)
The only difference is that a slot machine can pay you out nothing, however a dungeon run cannot. So unknown scrolls and rune craft stones are put in their place to simulate the mechanics of a slot machine adapted for a mobile game.
Now that we've likened dungeon runs to the slot machine, I'd like you to consider how you may behave sitting behind a slot machine. Do you walk from one slot machine to the other and try your luck at different ones over and over? Likely not. You are more likely to sit at the same slot machine and pull the same lever because you have invested your time, resources and money into this slot machine already. This tricks our brains into thinking that the machine is more likely to pay out to us when in fact your odds would be just as good sitting at any other machine. The longer we sit at this machine without a payout, the more frustrated we get, and the harder it is to move away from it. So you keep trying, over and over.
"The effect becomes a fallacy if it's pushing you to do things that are making you unhappy or worse off. "
Sound familiar?
But hold on, Person 2, because this isn't just proving your point. It is also diminishing the main argument that you pose stating that the health of a game is directly tied to whether or not auto-farming exists on that platform, and cite other games that feature auto-farming to have died. Person 1, you likely have heard Person 2 claim that Com2Us has had other games that feature auto-farming die off despite being exact replicas of Summoners War. And why is that? Well, you can blame the Sunk Cost Fallacy for that as well.
Imagine walking into the casino and you begin to make your way over to the slot machine you have been pulling for the past five years. But wait, there's a BRAND NEW, shiny, sparkly, up to date, modernized slot machine sitting dead center in the middle of the casino. It pulls for you! It has better graphics! It has a drink dispenser! It appears to be better in every single way!
.. Good luck pulling everyone off of the slot machine they have spent the last five years pulling, never having quite obtained the payout they were hoping for. This is the manipulation that game developers like Com2Us have over us and that they are well aware of. "Oh, you want to go try something new? lol you'll be back. You've spent too much time here to leave now."
The Sunk Cost Fallacy works both ways. On one hand, it's unfair that one demographic doesn't feel that they get something they perceive as a QoL update that would enhance their experience. On the other hand, the other demographic can't really use it as too strong a basis for their arguments either based on the fact we've ALL sunk time into Summoners War. Other games didn't necessarily die because they didn't have auto-farming - it's just as likely they died due to not being able to pry enough people off their slot machine of choice.
Summoners War is one of the longest running and most successful mobile games in existence. It hasn't survived through dumb luck. It survived because it knew how our minds worked, it exploited that, and now they've got us in their clutches - just like casinos do to the millions of people on this planet who suffer from gambling addictions.
-
Skinner Box Mechanics - Why Our Brains Suck, and the Chemical Reason Com2Us Won't Implement Auto-Farm
-
https://www.youtube.com/watch?v=tWtvrPTbQ_c
I won't outline the whole history of Skinner Box Mechanics, but I'll summarize as best as I can
I can't say much more on this topic because it is completely black and white.
We are not getting auto-farming because Com2Us is aware that the more they can get us to press a button and reward us some of the time is far more effective than giving us the ability to farm 10x the amount with 10x less effort. It is not a matter of how we think we might feel. It is a matter of how our brains are wired to feel.
-
In summary:
Giving us the ability to auto-farm would be completely counter-productive to Com2Us' business model, their bottom line, and the science behind the Sunk Cost Fallacy as well as Skinner Box Mechanics. Our brains are wired to press the replay button over and over, even when we don't feel like doing it, for the chance at a reward that we don't know will ever appear. Com2Us exploits this, just as casino owners exploit this of their gamblers.
Person 1 and Person 2 both have good points to make about having and not having auto-farming. The unfortunate reality is that it doesn't matter what Person 1 or Person 2 thinks, because neither of these have a basis in the conversation as to why Com2Us operates the way that it does. Com2Us will make their business decisions on what will generate the most revenue, not what will affect one majority of the player base over the other - Com2Us would rather have 1,000 players spending $20,000 a year, than have 100,000 players spending $20 a year.
It is up to the individual to be aware of these mechanics and choose accordingly if you are able to view the game for what it is and if you would like to continue playing. If you are living under the illusion that they might implement full auto-farming one day and keep pressing replay because you hope it will come to fruition, I hope this has helped you understand why it is not coming and can help you decide accordingly if this game is harmful to you, or a fun part of your daily routine.

***EDIT***
Yes I saw the most recent developer note. Welp.
submitted by PankoNC to summonerswar [link] [comments]

List Of The Top Bitcoin Gambling Sites And Casinos With Affiliate / Referral Programs

All of these bitcoin gambling sites are the biggest and most popular sites with the most users, they all have instant deposits and withdrawals and are used by millions of people combined.
All have good reviews in google and on review sites, no scam reports most use blockchain technology and provably fair systems.
All of these sites are listed on stakes4.me - This website lists all the different crypto gambling websites that give you free gambling credits, free spins on the slots or free credits to gamble with and test out the sites, or just plain old free bitcoin from the in built free crypto faucets.

Bet Fury - https://stakes4.me/betfury
Mine tokens by gambling, get daily profits in btc / trx - up to 25% cash back

BC Game - https://stakes4.me/bcgame
Free daily spin, huge referral bonuses, make your own casino

Free Bitcoin - https://stakes4.me/freebitcoin
7 Years online, gives away lambos and free lottery tickets, fast dice system.

Earn Bet - https://stakes4.me/earnbet
Decentralized cryptocurrency casino that shares 100% of the profit generated with token holders.

Goose Bet - https://stakes4.me/goosebet
Gamble on the site to mine tokens, hold tokens to get daily TRX, tokens available on exchanges.

Duck Dice - https://stakes4.me/duckdice
Powerful dice game with multiple cryptocurrencies and 3 levels of referrals.

Stake - https://stakes4.me/stake
One of the biggest online casinos will many millions in online revenue, world known brand.

Vegas699 - https://stakes4.me/vegas699
This site lists all of the different gambling feeds in one place, casinos, slots, game shows.

BCH Game - https://stakes4.me/bchgames
Win up to 1 million times your money with this anonymous bch gambling game.

Texas Holdem - https://stakes4.me/texasholdem
Simple and instant blockchain poker, play vs real players, has free bitcoin faucet.

Bitvest - https://stakes4.me/bitvest
Old school casino with 3 level referral system, fund the bank and earn profit.

Sign up using any of these links and then join the Gambling Kings telegram channel to talk with the admins - Get increased mining earnings, bonus deposits and higher rates for whale gamblers!
https://t.me/gamblingkings
submitted by blockchainprojects to BlockChain_info [link] [comments]

List Of The Top Bitcoin Gambling Sites And Casinos With Affiliate / Referral Programs

All of these bitcoin gambling sites are the biggest and most popular sites with the most users, they all have instant deposits and withdrawals and are used by millions of people combined.
All have good reviews in google and on review sites, no scam reports most use blockchain technology and provably fair systems.
All of these sites are listed on stakes4.me - This website lists all the different crypto gambling websites that give you free gambling credits, free spins on the slots or free credits to gamble with and test out the sites, or just plain old free bitcoin from the in built free crypto faucets.

Bet Fury - https://stakes4.me/betfury
Mine tokens by gambling, get daily profits in btc / trx - up to 25% cash back

BC Game - https://stakes4.me/bcgame
Free daily spin, huge referral bonuses, make your own casino

Free Bitcoin - https://stakes4.me/freebitcoin
7 Years online, gives away lambos and free lottery tickets, fast dice system.

Earn Bet - https://stakes4.me/earnbet
Decentralized cryptocurrency casino that shares 100% of the profit generated with token holders.

Goose Bet - https://stakes4.me/goosebet
Gamble on the site to mine tokens, hold tokens to get daily TRX, tokens available on exchanges.

Duck Dice - https://stakes4.me/duckdice
Powerful dice game with multiple cryptocurrencies and 3 levels of referrals.

Stake - https://stakes4.me/stake
One of the biggest online casinos will many millions in online revenue, world known brand.

Vegas699 - https://stakes4.me/vegas699
This site lists all of the different gambling feeds in one place, casinos, slots, game shows.

BCH Game - https://stakes4.me/bchgames
Win up to 1 million times your money with this anonymous bch gambling game.

Texas Holdem - https://stakes4.me/texasholdem
Simple and instant blockchain poker, play vs real players, has free bitcoin faucet.

Bitvest - https://stakes4.me/bitvest
Old school casino with 3 level referral system, fund the bank and earn profit.

Sign up using any of these links and then join the Gambling Kings telegram channel to talk with the admins - Get increased mining earnings, bonus deposits and higher rates for whale gamblers!
https://t.me/gamblingkings
submitted by blockchainprojects to referralcodes [link] [comments]

[WTS] U.S. Trade tokens, type coins, Morgans, invasion money, mint/proof sets, Eisenhower dollars, and other graded U.S. silver/gold coins.

MAKE OFFERS. I'm selling off a chunk of my collection so I can justify buying other stuff I want, and I'm trying to price it to move. Proof: https://imgur.com/a/RHJaHkN

Shipping will be $8 for Priority Mail small flat rate box (or at cost for larger flat-rate boxes), or $4 if you are at less than 10 oz total and want the First Class Mail option. If you want to buy multiple pieces, feel free to make an offer. Worst I can say is no. Obviously the grades listed are my own opinions - see pics to verify for yourself.

Payment options accepted (in order of preference): Venmo, Google Pay, Cash App, PPFF, Zelle, PPG&S (add 4%).

RAW MORGAN DOLLARS:


RAW U.S. COINS FROM 1800s:


GRADED U.S. COINS:


Wartime notes / Invasion money:


Eisenhower dollars:


Silver commemoratives:


Mint / proof sets:


Trade tokens ($3 each):

submitted by joshwahhh to Coins4Sale [link] [comments]

Daily Bonus Rewards List

Last updated: 19/12/20

Swagbucks (GPT site) | Ref ($3 bonus for earning $3)

  1. Answer the Daily Poll for $0.01.
  2. Use the search engine until you win some points. I get two wins each day by attempting it at 8am and 5pm. A third win isn’t unheard of, though I am unsure of the optimal timing. One search win pays $0.04 to $0.31.
  3. Play the browser games. Make one move in the game then use the in-game exit button for an attempt to register. You get $0.02 for every second attempt, up to a maximum of $0.10 daily. Be sure to wait 30 seconds between attempts.
  4. Swagbucks Watch – There’s currently a paid-to-click activity running on auto-play, making $0.20 per day. You may need to use this direct link to find it if you are a UK user.
  5. nCrave direct links (more paid-to-click content):
(a) 7 times a day for $0.07
(b) 7 times a day for $0.07
(c) 3 times a day for $0.03 (seems to be deactivated)
(d) 3 times a day for $0.03 (seems to be deactivated)
(e) 4 times a day for $0.04
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See this tutorial video if you’re unsure of what to do.

Honeygain (passive income; sell your unused internet bandwidth) | Ref ($5 sign-up bonus)

Win credits daily from Honeygain's new Lucky Jar feature. One credit equals $0.01.

Hideout TV (video site) | Non-ref

Go on any video, scroll down, click Rewards and claim the daily reward code. When you reach 27 points (takes a few days), you can convert it to points on Swagbucks or other GPT sites. If you use Swagbucks for this, it checks off Daily Discover on your daily To Do list.

BigToken (microsurvey app) | Ref or invite code LAZYMONEYUK

Answer the team question daily to receive approximately $0.05 (join a serious team or manage your own so you can delete people who are about to fail).
Complete any action in the app such as answering an individual question or team question, to receive an incremental daily streak bonus. This pays approximately $0.40 per week.

Inbox Pounds (survey site) Ref (£1 join bonus)

Use the search engine daily to get 7p, plus read 1 or 2 paid e-mails at 1p each. Has the usual surveys and a £20 PayPal cash-out.

StoREwards (receipt scanner app) | Invite code: 1gzhz | Download

Simply open the app to claim an incremental daily bonus which gets you 300 coins per week. This is actually a pathetic amount when you do the maths, but at least the app pays more per receipt scan than its competitors (over 5p each). Use the same e-mail address as the one you registered on Receipt Hog with to get a £1 bonus.

Viewsbank (survey site) | Ref

Get 10p every weekday (not weekends) for answering the ‘Admin Poll’ question. £12 PayPal cash-out. Offers regular exclusive surveys which you will almost always qualify for.

Qmee Pop Quiz (survey site) Ref (50p bonus on first cash-out)

There’s a daily pop quiz question that appears at the bottom of the survey page (next to the poll question). The site now has a countdown showing when the question will appear. Get the question right to win 3p.
Pro-tip: There’s a time limit to answer it, but you can simply close the quiz after seeing the question, Google the answer, and then restart the quiz to select your response.
----------

Free Daily Casino Games With Cash Prizes

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Instant win game with small cash prizes (e.g. 10p), free spins, and scratchcards. Available from 10am daily.
Sky Prize Machine (at Sky Vegas)
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Sky Lotto
Daily lottery game. Enter your numbers before 7.45pm and check the results at 8pm. Win scratchcards, and hopefully, cash.
P.S. 50 free spins with no deposit / wagering if you sign up to Sky Vegas.
4 Free (at Tombola Bingo) [temporarily replaced by weekly raffle]
A bingo style game. Match 4 numbers on a corresponding prize to win that amount. The chance of winning is low, but I have won £15 so far so it is possible. You need to verify your mobile number to play- They text you an access code every Monday.
4 Free (at Tombola Arcade) [temporarily replaced by weekly raffle]
Visit this sister site each day to have a second go at 4 Free.
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Get free spins, free bets and cash prizes from this wheel of fortune.
Coral Rewards Grabber
Tap your mouse to grab an item from the claw machine, then reveal your prize. Win free spins, bets, scratchcards and cash.
Betfair Prize Pinball
Launch the ball and see if it falls in a prize slot. Win free spins, bets, scratchcards and cash. It looks like you're guaranteed to get something with this one.
William Hill's The Bonus Drop
A plinko style game in which you can win free spins, betting credit and cash prizes.
Virgin Games' Free Games
Uncover tiles on a board to uncover free spins and cash. You will need to deposit £10 into the site to be granted access to the games, but you do not need to gamble this money and can withdraw it again.
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